As a Simulation & Robotics Engineer, you'll work at the intersection of robotics simulation, cloud infrastructure, and cutting-edge rendering pipelines powered by AI. Your main focus will be building and automating our Gaussian Splatting pipeline, while making sure our simulation solution can be rolled out reliably as a cloud product to our customers. Experience with NVIDIA Isaac Sim and Omniverse is a welcome bonus.
This role is for someone who doesn't just write code, but consistently thinks through technical decisions from the customer's perspective - and who moves effortlessly between deep technical rigor and a pragmatic approach to new technologies.
You'll help shape what comes next:
- Build and automate our Gaussian Splatting pipeline with the goal of an end-to-end workflow from video to finished simulation
- Develop control logic and behavior models (Behavior Trees) for robotic systems
- Bring our simulation solution to customers as a cloud product, including Kubernetes operation and scaling
- Optionally, help evolve our simulation environment with NVIDIA Isaac Sim and Omniverse
- Use AI coding tools deliberately and in a structured way, without compromising on code quality
- Work closely with Engineering and Product, and bridge between technical and non-technical stakeholders
- Solve technical challenges independently and communicate trade-offs openly and transparently
